Microsoft today unveils some of the finer details about the upcoming xCloud game streaming service. The software manufacturer has recently tested the service with employees so that they can use the service everywhere to test streaming Xbox games. Microsoft is currently building the servers required for xCloud, but today it reveals that the service "has the technical capability to stream more than 3,500 games" without requiring developers to make changes to their titles.
Game developers such as Capcom and Paradox are now testing their games on xCloud for public trials later this year. "We have already implemented our custom Project xCloud blades in data centers in 13 Azure regions, with a first emphasis on proximity to major game development centers in North America, Asia and Europe," explains Kareem Choudhry, Microsoft & # 39; s leader in cloud gaming. This indicates that Microsoft is initially focusing on these important parts of the world, so this will not be just a US service at launch.
Game developers can also refine their games to some extent to stream, allowing font size adjustments for smaller screens or even hosting multiplayer matches on a single server to reduce all important waiting times. Microsoft still swears on an exact public trial date for xCloud, but we understand that the company plans to tell much more about xCloud on the E3 next month.
Microsoft's xCloud service is at odds with Sony & # 39; s PlayStation Now service and Google's upcoming Stadia Cloud Streaming service. Microsoft and Sony are working together for the future of streaming cloud games, but they will still use separate services for PlayStation and Xbox customers.