Most protagonists in video games run purposefully. Nathan Drake has a special swagger when he sauntered through old graves, while Leon Kennedy confidently keeps himself trained by a trained professional amid the horrors of a zombie plague. Luigi is not like that. Mario & # 39; s bumbling brother is always somewhat on the alert, and that has never been as clear as in Luigi & # 39; s country house 3, launched today, October 31, on the Nintendo Switch. Luigi shivers as he walks through dimly lit corridors and opens doors without a little bit of fear. When he runs, he moves so fast that his head is behind, like in a cartoon by Looney Tunes. He is not brave at a distance – and that is what makes the game so hilarious.
Luigi & # 39; s country house 3 is part of a rare type of slapstick comedy game that joins the ridiculous Octodad. The humor does not come from witty writing or great jokes; it's only fun because it's nice to see Luigi suffer. As the name implies, this is technically the third Luigi's house game, although it is an isolated piece, not the conclusion of a major trilogy. In the beginning, Luigi and friends travel to a wonderful hotel to spend some vacation time, before – very quickly – everyone else is kidnapped by ghosts, and the building is transformed into a surprisingly charming haunted house. Of course, his quest to save his friends and make things normal again.
The hotel looks a bit like a family-friendly version of the Resident Evil mansion. It is full of secret paths and closed doors, and each floor has a different theme; one is for example a greenhouse, the other has the atmosphere of the Medieval Times. To save his friends, Luigi is struggling with ghosts as he finds elevator buttons that take him to new floors, where he can continue to explore.
What makes the game so much fun is the physicality. To catch a ghost, you first have to flash it with light and then keep it stable while trying to escape the vacuum. As soon as you grab one by the tail, you can swing it around and smash the room. It's incredibly satisfying and the physics of the game makes things even more fun. Almost any object that you come in contact with can move; Luigi can bump into a table, rattle the carefully gilded food on top, and use his vacuum to suck bed sheets or curtains out of a window. Sometimes this reveals secrets; other times it's just fun to make a mess.
The big addition to this game is a second, incredibly creepy character named Gooigi. It is actually what Luigi would be if it were made from green Jell-O. You can switch between the two at any time – Luigi will be limp if you do, which is very disturbing – and each has different skills. Gooigi can slide between metal gates and drains, but also dissolves immediately upon contact with water. Most puzzles switch back and forth in a certain way.
Gooigi aside, much of the game is similar to its predecessor. What makes Luigi & # 39; s country house 3 the smaller details are different – and considerably more pleasant -. It has a certain level of Nintendo polish that previous entries missed. That includes everything from the heavy feeling of throwing a ghost into a wall to the subtle animations while Luigi is shocked by a rat or confronted with a wall of spikes. Much of the charm and humor of the game comes from these moments. The boss fights are a special pleasure; when I was chased by a piano that was chased by the ghost of a dead composer, I couldn't stop smiling.
There are some reservations. For example, the controls can be cumbersome and complex and some of the puzzles are frustratingly stupid. But there aren't many games like that Luigi & # 39; s country house 3, making it worth viewing. Of course there are numerous titles that make a gun feel heavy in your hands or add a sense of physicality to a wielding ax, but Luigi & # 39; s country house 3 takes that idea in a different direction by putting the same care and details into a game about a clumsy, terrified plumber.
Luigi & # 39; s country house 3 is now available on the Nintendo Switch.