This is why Star Wars Jedi: Fallen Order doesn't let you dissect stormtroopers

The following Jedi: Fallen Order promises to offer a depth Star Wars experience, with an original story and a great emphasis on incredible light sword fights. But one thing does not come into play: the disintegration of enemy stormtroopers.


Spoilers for Star Wars: Episodes I through VIII down

In another franchise this would be strange to focus on. But fall apart and Star Wars Light swords have gone hand in hand since the beginning, when Obi-Wan cut off the arm of Ponda Baba A new hope on the Mos Eisley Cantina. It was a shocking, visceral way to show off the amazing power of a light sword. Fans have also noticed the lack of lost limbs in the new game. A quick look at the Fallen order subreddit finds dozens of threats debate dissolution.

But according to Aaron Contreras, the narrative protagonist at developer Respawn, the goal of the team here is to follow the guidelines that Star Wars have identified films themselves by saving the loss of limbs for more important moments.

"So with Jedi: Fallen Order we really followed the authentic Star Wars / Lucasfilm realization of dismemberment. That is that it happens occasionally at great narrative moments, but you don't see it happening constantly with conscious people. "In other words: if someone loses the hand in Fallen order, it's going to happen at a time with a climatic story and not be parried by letting players do it with hundreds of faceless idiots.

And the game will also not be completely free of falling apart. As Contreras explains: "Droids and creatures that you fight against will be taken apart regularly, but otherwise we save it for big moments." I have played an extensive part of the game and can confirm that Fallen order is not shy here: while stormtroopers would go down with some glowing scorching spots, enemy droids and giant rat creatures were well cut and diced.

"We really worked with Lucasfilm throughout the development process. And this is one Star Wars thing, this is how Star Wars deals with breakup and the light sword. So we try to stay true to the Lucasfilm vision of what the light sword is and how it should be used, "notes Contreras.


It is an idea that also lasts when you watch movies. The fact that light swords do not often cause limbs to fly everywhere is not new to Star Wars, especially in the original trilogy films (which were less dependent on computer-generated enemies). See the battle of Luke in the sarlacc pit, or his fight with Vader on Cloud City: neither fight sees many body parts flying, except when the plot requires it.

Dissection in the films is often saved for more dramatic moments. There is the famous loss of Luke to Darth Vader The empire hits back, or the various limbs of Anakin Skywalker in the course of the prequels as he loses more and more of his humanity.

The newer films have also followed this trend. In The Force awakens, Kylo Ren pokes Han Solo (for thematic reasons), but his later duel with Finn leaves the former stormtrooper only with superficial injuries. In the same way, Rey does not cut Kylo in two at the end of that game, but leaves him with an edgy scar. Snoke & # 39; s sudden, surprising death The Last Jedion the other hand, he sees him cut on his throne to underline the moment.

Video games have been less consistent when it comes to light swords. Older games such as Jedi Knight: Dark Forces II and Jedi Academy had dismemberment modsand 2010 & # 39; s The Force Unleashed II intentionally returned the engineer (in a more limited way) after complaints about the first game in that series. But the vast majority of games in the franchise – including the popular ones Front shooters and the critically acclaimed Knights of the Old Republic RPG & # 39; s – don't let players hack hundreds of body parts.

Why Star Wars films focus so much on the breakup of iconic plot and character moments, that we may never really know. The only clue we have is from series-maker George Lucas who, when asked about the trend in it an interview with Vanity Fair, responded simply: "That's what happens when you play with swords."

An elegant weapon for a more civilized age, indeed.

Star Wars Jedi: Fallen Order is out on November 15 for PlayStation 4, Xbox One and PC.