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The Last of Us multiplayer game is facing development setbacks


Since Sony announced the PlayStation event, some believed that it was time for the Naughty Dog studio to appear and fully reveal the collective The Last of Us game that was talked about more than once, but the event ended and the game did not appear, and even the Naughty Dog studio was not present during the event at all. , which upset many people.

Therefore, the Naughty Dog studio moved today through its Twitter account to apologize to the community of The Last of Us series and their fans for not officially disclosing The Last of Us collective game, and the studio realized that the best option is to give it more time before showing it to everyone.

In his tweet, the developer stated:

We know many of you are looking forward to hearing more about The Last of Us team game, we’re very proud of the work the studio has done so far, but as development continues we’ve realized that what’s best for the game is to give it more time.

Our team will continue to work on the project, as well as our other games in development including a brand new single player experience, and we look forward to sharing more soon.

We are grateful to our wonderful community for your support, thank you for your passion in our games, it keeps pushing us.

Naughty Dog studio’s tweet was due to what was published by Bloomberg, during which it indicated that The Last of Us collective game is facing setbacks in the development process, which is the reason for delaying the full disclosure of the game throughout the last period. The report revealed that the game has not been canceled at the present time, but that many of the developers who were working on the game have been transferred to other projects within the studio.

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