Gamers don’t know what was stolen from them. That’s what Michael Barclay says in his tweet when he talks about the canceled Battlefront 3. The current Lead Designer at Naughty Dog was employed by Free Radical in 2008. After two years and shortly before the completion of the project, the studio had to call it quits.
I feel like it’s been long enough now to come out and say that Star Wars Battlefront 3 was truly amazing and the fact that it was canceled two meters from the finish line is an absolute crime.
link to Twitter content
Why was Battlefront 3 discontinued?
Free Radical has been working on the multiplayer shooter since 2006, at the same time Jim Ward was the president of LucasArts. However, with The Force Unleashed and a never-released Indiana Jones action game, his achievements were marginal until he eventually resigned.
The new management wanted to save money as much as possible and so Battlefront 3 was also discontinued. There is however differing opinions as to how far advanced the development really was. Back in 2012, Free Radical co-founder Steve Ellis claimed it was 99 percent complete — a former LucasArts employee disagreed game spot hard on it and just saw
75 percent of a mediocre game accomplished. Barclay’s new statement now supports Ellis’ 99 percent claims, but of course we can’t be sure.
What should Battlefront 3 look like?
The multiplayer shooter should take place on two levels: on the one hand, the classic ground fight, where you shoot each other with blasters. But you could also have climbed into a spaceship and joined the dogfight in space. It also leaked gameplay a while ago:
link to YouTube content
Did you already have fun with the first two Battlefronts back then and would you have been looking forward to a third part or are you satisfied with the latest games from EA? And while we’re on the subject of Star Wars titles: are you looking forward to Jedi: Survivor or is the action-adventure not for you? Write it to us in the comments!