Sony is ready to motion-capture its way into the metaverse, but only in Japan

Sony is trying its hand at the metaverse with new motion capture devices collectively known as Mocopi.
The Mocopi system is composed of six color-coded sensors. It uses velcro straps and a clip to target key areas of the body (your head. hip. wrists. ankles). The technology allows users to control an avatar that looks like anime in real time. This can be used to create videos, or connect with other people using compatible metaverse services such as VRChat. It’s similar to a big Hollywood-style motion capture system but without the dedicated equipment or operators. Sony hopes Mocopi will help content creators “involved in movie and animation production” and facilitate development in key areas like fitness platforms, according to the announcement. (opens new tab)
If you are interested in the You must see this preview video (opens in a new window)Mocopi can be quite accurate. The avatar follows the movements of a person, including running, dancing and even lip-syncing. After the avatar is completed, the user can view the motion video on the mobile application.
Features
The sensors are 8g (0.28 ounces) in weight and measure 32mm (just over an inches) in diameter. They’re battery-powered and come with a charging case, so users don’t have to worry about getting tangled in cords. According to the Mocopi product page (opens in a new window)Each sensor has a 10-hour battery life, depending on how much you use it. They even have a protection rating of IP65 meaning they’re completely protected against dust and can survive splashes of water.
The The setup is very straightforward (opens new tab) too. The pucks connect to their smartphones via Bluetooth LE. However, they must remain stationary during pairing so that they can properly connect. After the pairing process is complete, calibrate the sensors to ensure that the avatar is correctly synced.
The MP4 file will contain video recordings with a resolution of 1080p (1920×1080), and a 30fps frame rate. You can upload the motion data to your computer for further animation. If you don’t like the avatar’s anime style, you can upload your own.
Sony will offer a Mocopi software developer kit (SDK), on December 15. This SDK allows creative users to create custom assets. Motion data can be edited in select 3D software, such as the Unity game engine or MotionBuilder. Although the full list of supported software remains unknown, it will be available on December 15, along with the SDK.
Mocopi Japan will be the only country to launch it. It will cost 49,500 yen (around 356 USD) and come with an official app. Pre-orders start mid-December. It’s unknown whether or not Mocopi will see an international release, but considering the app is entirely in English, it’s definitely possible. Sony isn’t far from the action. Exporting its technology To willing buyers abroad
Future of VR
Admittedly, Mocopi is pretty cool, but it’s way too early to tell whether or not it can convince people to join the metaverse. A large part of the hesitation is due to the high barrier of entry. Expensive headsets, the lack of a killer app, or in Sony’s case, limited smartphone support. Android users must have one of the six Sony Xperia models, according to the Mocopi product pages. 5 IV You can use the app. There are many options for iOS devices, including the iPhone 12 and the iPhone 14 Pro Max. Still, the key to bringing virtual reality tech into mainstream society is to make it accessible to everyone.
If you’re interested in diving into virtual reality, be sure to check out TechRadar’s recently updated Top VR headsets.