Cyberpunk 2077 will become the first game to support Nvidia DLSS 3.5, the latest version of the chipmaker’s enhancement technology. The update will arrive on September 21 with Update 2.0, just days before the game launches. Phantom Freedom expansion.
DLSS 3.5 uses a new technology called Ray Reconstruction, which Nvidia describes as an AI-powered technique that improves the quality of ray tracing. Ray Reconstruction swaps “hand-tuned denoisers” with an AI network trained by a supercomputer that should result in higher quality pixels among sampled rays.
Additionally, DLSS 3.5 is trained using five times more data than DLSS 3. It should also be able to identify different ray tracing effects to “make smarter decisions about the use of temporal and spatial data” to enable higher quality improvement.
In Cyberpunk 2077In the case of, that translates into improvements in the quality and clarity of reflections, more accurate global illumination, and better illumination. In addition to better ray tracing, the game’s Update 2.0 will also add vehicle combat and car chases, a “revamped” police system, and redesigned skill trees and perks. When Cyberpunk 2077: Phantom Freedom It comes out on September 26 and will also support Nvidia DLSS 3.5.
Crucially, while DLSS 3 was limited to RTX 40-series graphics cards, DLSS 3.5 will be available for all RTX GPUs. That means you’ll see these benefits even on a five-year-old RTX 2080. Other games including Portal with RTX, Alan awakening 2, and Half-Life 2 RTX – An RTX Remix Project They are scheduled to get DLSS 3.5 later this fall.