One of the questions about data-hungry streaming services such as Project Stages is how they will handle things like data limits, where some internet services at home place strict limits (similar to mobile data). But in an interview with GameSpot, Phil Harrison, vice president and general manager of Google, doesn't seem too concerned that it will be a problem.
"The ISP & # 39; s have a strong history to stay ahead of the consumer trend and if you look at the history of data limits in that small number of markets … the trend over time, when streaming and downloading of music became popular, especially in the early years when it wasn't necessarily legitimate, data caps shifted, "Harrison explained. "With the evolution of TV and film streaming, the data flaps have risen and we expect that it will stay that way."
Harrison would further note that "ISP's are smart (s) and they understand that they make customers happy and keep customers long," which appears to be an over-optimistic view of both the ISP's relationship. with customers in the US and the state of the broadband industry in the US in general.
Given that many Americans have little or no choice in their internet providers and are often forced to deal with all the prices and plans they receive, they simply expect service providers – who are the source of self-imposed caps in the first place – simply to meet market demand without forcing consumers to pay extra seems idealistic given the market situation. But who knows? Perhaps the demand for streaming game services is sufficient to shake the industry's hand.
Harrison also pointed out that some estimates for how much data services such as Stages will use are not necessarily correct, due to the way Google manages compression. But anyway, we don't have to wait long to find out how Stages addresses these issues, as the service will launch for starters this fall, awaiting a broader rollout in 2020.