Do you want to be able to play the latest games on a cheap laptop while on the go? It sounds like a dream scenario, but this is a drum that Nvidia has been banging for a while, and the company has just run a demo to show that this will be possible in the future with its GeForce Now cloud technology and the power of 5G.
As The Register reports, at the AT & T Spark conference Nvidia's vice president of sales, Paul Bommarito, gave a demonstration to show that you can play games on a standard laptop streaming with GeForce Now over 5G.
And without the need for a sophisticated gaming laptop – while the precise nature of the machine was not specified, it became clear that it was not a heavy beast of a notebook – 60 frames per second was achieved in Full HD resolution with a lag of 16ms. As online gamers will know, that latency level is fully playable and will not even be noticeable to many people.
There was no special setup for this demonstration or special internet connection, although the caveat is that the 5G base station was in the actual demo section, which is an ideal scenario.
And of course that is the essence of the case – this requires (of course) that 5G is fully realized before such games with dream games can be enjoyed on the road.
Award winning ping
But it is another seductive look at the future, where Nvidia promises that it will ultimately lead to a delay of 3 ms (which will not really be noticeable, and more to the point, allowing streaming of virtual reality the acceptance of VR games and experiences is becoming clearer, without the latency exacerbating the possible adverse effects in terms of nausea.
This all goes towards a world in which hardware will ultimately be completely out of the question, and everything you need is an internet connection to stream directly to your desired display, with a subscription model for games that run in the style of Netflix (and hopefully priced at a similar level).
Although this depends not only on Nvidia's technology, but also on the national broadband infrastructure – both fixed and mobile – that keeps pace with exponentially growing bandwidth requirements.
The game streaming service from Nvidia is still in beta (after it opened its doors at the beginning of the year), but with the company that regularly calls it up, we can perhaps hope that something concrete is coming close to the future.
Other benefits of the service are the automatic patching of all your games and storing files in the cloud, back up and available on all your devices.