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Microsoft creates the HoloLens application to use its AR headphones to help people with visual impairments

Microsoft creates a new RA tool that helps blind and low vision users identify people trying to get their attention, and gives them sound signals to indicate how far away their conversation partners are

  • Microsoft researchers have developed an AR tool to help people with low vision
  • HoloLens AR headphones will use facial recognition software to identify people.
  • It will also provide a series of spatial audio signals to indicate in which direction and how far a speaker is.
  • There will also be an audio signal to help the headset user to match the general line of sight of their interlocutor to avoid looking disconnected.

Microsoft researchers have developed a new prototype of augmented reality called the Tokyo Project, which helps people with visual disabilities navigate group conversations.

Project Tokyo uses Microsoft’s HoloLens AR headphones to give subtle sound signals to identify different speakers in group settings and transmit where they are in the room.

The function also has a spatialized sound signal that will sound when someone is looking at the person in the headset, potentially trying to get their attention through eye contact the way people with conventional vision do.

Microsoft researchers have developed a new AR tool for their HoloLens headphones, which helps blind or low vision people identify speakers in group environments

Microsoft researchers have developed a new AR tool for their HoloLens headphones, which helps blind or low vision people identify speakers in group environments

All the sound effects of the system are designed to transmit spatial information, therefore, by identifying a speaker that is five feet away, the bell sounds as if it came from five feet away.

The closest people will be preceded by closer and more powerful bells, and the distant speakers will be preceded by slightly weaker and more distant bells, according to a Microsoft investigation blog post.

‘Every time I find myself in a situation with more than two or three people, especially if I don’t know some of them, it becomes exponentially more difficult to treat because people use more and more eye contact and body language to indicate that they want to talk with such and such a person, they want to talk now, “said Peter Boscher, an audio engineer who contributed to the project and who is also blind.

“It’s really very difficult as a blind person.”

Another feature will help the person in the headset adjust the angle of their head to match the person talking to them, using an elastic audio signal.

As the look and position of the person’s head deviate more from the synchronization, they will hear the sound of an elastic band that stretches more and more, towards a breaking point, and when they synchronize again, it will sound as if the pressure would have been relieved.

The project originated in 2016, when Microsoft researchers accompanied a group of athletes from the United Kingdom to the Paralympic Games in Rio de Janeiro.

The headphones will give several different types of audio signals that transmit spatial information about how close or far a person is, and in which direction they are holding the head.

The headphones will give several different types of audio signals that transmit spatial information about how close or far a person is, and in which direction they are holding the head.

The headphones will give several different types of audio signals that transmit spatial information about how close or far a person is, and in which direction they are holding the head.

All athletes had different levels of vision, and the team noted how many situational challenges they encountered at airports and other public spaces during the trip.

“It’s not about saying,” Let’s build something for blind people, “said Microsoft researcher Cecily Morrison.

“We are working with blind people to help us imagine the future, and that future is about new experiences with AI.”

The Tokyo Project is currently only a prototype, with no immediate plans for a public launch.

THE HOLOLENS HEADPHONE

The HoloLens development edition includes headphones, a clicker to interact with applications, a carrying case, nasal protectors and overhead straps.

The headset is designed with multiple environment-understanding sensors and works with a custom Microsoft Holographic Processing Unit (HPU) and a 32-bit Intel chipset.

The device weighs just over a pound and consists of 64 GB of Flash memory and 2 GB of RAM.

The battery lasts two to three hours, with up to two weeks of standby time, says Microsoft.

HoloLens has a ‘transparent holographic lens’ that uses an optical projection system to create multi-dimensional full-color ‘holograms’.

The HoloLens development edition includes headphones, a clicker to interact with applications, a carrying case, nasal protectors and overhead straps.

The HoloLens development edition includes headphones, a clicker to interact with applications, a carrying case, nasal protectors and overhead straps.

The HoloLens development edition includes headphones, a clicker to interact with applications, a carrying case, nasal protectors and overhead straps.

According to Microsoft, ‘the key to a great holographic experience is holograms that are rich in points of light, have a high holographic density and are anchored or anchored to the world around you.

To achieve this, the device has an optimal holographic density of 2.5k radiants.

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