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Kerbal Space Program 2 patch will attempt to fix its bizarre physics bugs

Kerbal Space program 2 launched in early access in February, courting much of the fan base for the original video game. But the first release contained some challenging bugs, most notably user interface issues and challenges in reaching orbit. Thankfully, the development team is working on the game’s first patch, which won’t be released until Thursday at the earliest.

In a Message on the forum of the Kerbal Space Program, developers said the fix would address a few specific issues. This includes source stream optimization and fixing the “Kraken drive” bug that “caused an insane reverse thrust when an engine’s nozzle was jammed”. Developers also linked to one more detailed blog forum post, which provides insight into the team process for fixing these bugs. It’s an interesting, if intimidating, look at the work that goes into really getting a complex, realistic missile simulator off the ground.

While the game is in early access and subject to changes and improvements, it has suffered from mixed Steam reviews in the short term. Especially about these bugs, players have left negative reviews. Kerbal Space programLaunched in 2015, it has a voracious fan base that spent hours and hours building rockets and planes and rocket planes – and its follow-up is subject to some pretty high expectations as a result. The early access launch will hopefully give developers plenty of time to iron things out.