Introducing the Future of Street Fighter, the Final Character of SFV: Luke

Street Fighter V’s final digital event revealed new details about the final character, Luke, who will star in the next Street Fighter project. We’re not ready to talk about that just yet, but let’s dive into Luke in SFV and its unique gameplay mechanics.

SFVs Last fighter enters the ring

The SFV fall update kicked off with a preview of Luke’s story mode. This follows a dramatic childhood event that inspires him to become a fighter, join the military, and meet a familiar face.

What caused such a commotion?

How does Guile fit into Luke’s story?

We won’t reveal too much here. Play Luke’s Character Story to learn more.

Luke gets up close and personal

Luke is all about forward attacks that keep the pressure on. All three normal punches bring Luke forward, allowing him to attack distances. Luke also has two target combos that are great for taking damage.

Luke’s target combos are great for dealing damage

Luke’s special moves allow him to close safely and create offensive opportunities. A medium to long range projectile called “Sand Blaster” shoots energy from his hands. “Rising Rocket” is an anti-aircraft move that launches Luke upwards to attack opponents in the air.

Zone with “Sandblasting Machine”

“Rising Rocket” is his anti-sky

“Avenger” is a forward moving dash that can string Luke into combos and let him cover more ground. It has two successors: “No Chaser”, a shoulder load that can be integrated into combos, and “Impaler”, a mid-range overhead kick.

“No Chaser” is a tackle that leads to combos

“Impaler” hits overhead to overwhelm opponents

“Flash Knuckle” is Luke’s go-to combo starter and extender. Each punch triggers a different forward attack.

LP “Flash Knuckle” moves slightly forward

MP ver. continues

HP ver. almost half of the screen goes away

Holding punches will run a loaded version of “Flash Knuckle” and give it different properties depending on the button pressed.

A familiar but unique V-System

Luke’s V-System, while well known, has special abilities, especially with its V-Triggers. His V-Skill I, “Hard Shot”, charges “Flash Knuckle” without holding the move and charges. If you charge after using “Hard Shot”, it performs an enhanced version with more damage and combo potential.

Flex on opponents

Enable “Flash Knuckle”

V-Skill II, “Suppressor”, has Luke take a quick step backwards before performing a body stroke. Unlike a parry, it excels against throws and command grabs when timed properly. While this attack may seem defensive, this move keeps Luke on the offensive by taking accurate measurements and suppressing breakouts.

Time “Suppressor” correct against throws

Now it’s your turn

Luke’s V-Triggers are unique in that both cause his V-Gauge to become a timer that fills continuously in a neutral state. In addition, Luke can get V-Timer by dealing damage. Conversely, he loses V-Timer when hit or uses his V-Trigger moves. These are the first SFV V-Triggers to increase the V-Timer as you deal damage. This also forces opponents to approach and prevent Luke from retaining a filled V-Timer.

V-Trigger I, ‘Fully Armed’, gives Luke access to two new moves, which we’ll see during the SFV Summer Update 2021. Pressing HP+HK after activation throws out three long-range projectiles named “Rock Smasher”.

Activate “Fully Armed” and smash opponents!

“Thermobaric Thrash” can only be run from an EX “Sand Blaster”. This adds tons of damage, but the EX meter has to be used wisely.

“Thermobaric Thrash” deals massive damage, but is only usable after EX “Sand Blaster”

With V-Trigger II, “Vanguard”, Luke can cancel any “Flash Knuckle” into another with a different strength. This opens previously unavailable combo paths, allowing Luke to double “Flash Knuckles” in his combos.

“Vanguard” can string together “Flash Knuckles” of different strengths for expanded combos and extra damage!

Luke is fully armed and ready to fight on November 29the with additional costumes. Be sure to prepare before Luke joins the fight through the Season 5 Character or Premium Pass.

Now that we know how Luke plays, let’s see him in action.

Introducing the Future of Street Fighter, the Final Character of SFV: Luke

SFV Sale and Free Trial

To celebrate SFV’s final character launch, discounts are available and a free trial is running until November 29, giving access to all characters from Season 1-4.

A limited-time free trial of Street Fighter V: Champion Edition is now available on PS4. Includes all characters from seasons 1 to 4.

SFV, Championship Edition, and the Upgrade Kit is now also discounted in the PlayStation Store!

And that concludes the last digital SFV event. Thank you to everyone who has tuned in to the SFV Fall Update and every update we’ve released since we started in Summer 2020. We owe their success to you, the players, who have continued to support us. We’ve been following everyone’s comments and are grateful for your passion for Street Fighter.

While Luke is ending our digital SFV updates and character releases, we will continue to support SFV. After Luke’s is released, our next SFV update will be the Battle Balance update coming in March 2022. We hope you enjoy Luke in SFV and can look forward to seeing more of him in the next Street Fighter project. Goodbye for now. We’ll be back next year with more Street Fighter news!