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Epic decides to allow fan recreations of old Fortnite maps in Creative 2.0


Fortnite developer Epic Games has decided to make a special exception to the usual rules and allow creators to use the new Creative 2.0 tool – otherwise known as the Unreal Editor for Fortnite – to recreate the original cards of the game.

That’s a good thing, because the race to recreate the game’s original Chapter 1 map has already begun – and Creative 2.0 only launched on Wednesday. Our guide to the best Creative 2.0 maps includes a link to an early version of the Chapter 1, Season 3 map that you can download and play right now.

Normally this would conflict Fortnite‘s End User License Agreement (EULA), which excludes the creation and publishing of content based on someone else’s copyrighted material. That includes Epic’s own Fortnite, of course intellectual property.

But Epic saw the intense desire of fans to recreate the battle royale game in its original form and decided to make an exception.

“We are as excited as you are to relive the experiences we shared in the original Fortnite Battle Royale Chapter 1 map, which is why we are granting a special and specific exception to allow creators to publish their own remakes of the Chapter 1 maps (and only the Chapter 1 cards),” Epic said in a blog post Thursday attributed to the Fortnite team. “Like maps created using the ‘Battle Royale Island’ starting island, islands that recreate Chapter 1 maps are not eligible for monetization. All terms to protect copyright and intellectual property will be strictly enforced.”

It’s wise of Epic to satisfy fan nostalgia this way; allowing the card to be recreated will not cost the company anything. Meanwhile, Blizzard battled the “vanilla” of fans to no avail World of Warcraft servers for years before giving in to player demand and launching World of Warcraft classic.

The Unreal Editor is a powerful modding tool that allows developers to create and publish maps and games directly in Fortnitea la roblox, and even earn a share of the game’s revenue for their efforts. It was unveiled and launched on Wednesday – which was bad luck for former Grand Theft Auto designer Leslie Benzies, who lifted the lid on his very similar user-generated content game Everywhere on Thursday.

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