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HomeGamingDiablo 4: After the beta, Blizzard rows back on a much-discussed feature

Diablo 4: After the beta, Blizzard rows back on a much-discussed feature


In Diablo 4 you can experiment with builds very easily, at least at the beginning.

Anyone who tried out a new class in the Diablo 4 beta may at some point feel dissatisfied with the skills they learned. If in such cases you were happy about the practical function of being able to redistribute all skill points for little gold, you can rest easy. Because obviously this possibility should also be given at any time in the finished game.

Respec never priceless

As late as November 2022, Blizzard developers said in an interview that the costs for resetting skills were minimal at the beginning, but would increase significantly later. At some point it would even be more worthwhile to start a new character instead of bearing the enormous costs of respecs.

It seems that Blizzard is now making a course correction. Recently, Rod Fergusson, Diablo lead developer, tweeted:

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When asked by a fan if it would be easy to redistribute skill points in the final game, Fergusson replied that it wasn’t priceless may be. Although the statement itself remains quite vague, it is to be understood in relation to the question that you probably but don’t be forced to start a new character later in the game instead of making a respec.

So it should still be possible to experiment with different playstyles, like we tried with the druid here:

Diablo 4 - This is how the druid plays as a bear, wolf and flashing earth colossus

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Diablo 4 – This is how the druid plays as a bear, wolf and flashing earth colossus

There are different opinions among the players: Some fans emphasizethat a respec shouldn’t be too easy for the build decision to have meaning.

However, the majority of the community seems to welcome lower skill reset costs and some even advocate making it completely free. Several arguments are made here:

  • It’s fun to experiment: On Reddit, a user told of a boss fightwhich was very difficult for him because of his current build. So he reset his skill points and defeated the boss with a new set of skills. He would also like to have this option later in the game.
  • We do not have time: As another Reddit post points outmany fans simply don’t have the time to level up another character if they are unhappy with their build. If you have a full-time job and maybe a family, you can understand that.
  • Items are too important: Legendary items were very powerful in the beta. It was often worth designing new builds around them. If you cannot find the right items for the chosen build later in the game and at the same time have difficulty resetting skill points, it would quickly become frustrating, as one Reddit user puts it.

Which path Blizzard chooses exactly and how expensive respecs will be, will probably only become apparent when Diablo 4 is released.

What do you think of the respec system? Do you think it should be easy to try a new build in endgame as well? Should reallocating skill points even be completely free? Or do you find that at some point your build should be difficult to change? Write your opinion in the comments!

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