Just when you thought UEFA’s draws couldn’t get any worse … the Champions League return is interrupted by technical difficulties for Real Madrid and Atletico – as fans wait about 20 minutes for the draw to begin!
- The draw for the last stages of the Champions League was made on Friday
- But the ceremony was overshadowed by technical difficulties in many video calls
- In an attempt to speak to Atletico midfielder Koke, the presenter did not get a sound back
- The same happened when ex-Real Madrid man Emilio Butragueño was spoken to
- Fans expressed their annoyance at the ongoing sound problems online
Despite the four-month absence of the Champions League, fans quickly complained of the technical issues overshadowing their return with the draw for the quarter-finals and semi-finals.
Friday morning, Pedro Pinto of UEFA presided over the ceremony, with social distance measures.
That meant delegates from the club, who are usually in the room at UEFA’s Nyon headquarters, followed a video stream and yet, despite a wealth of sources, the video interviews were paralyzed by sound problems – especially in Madrid.
Social distance rules required club delegates to follow the Champions League draw remotely, but this caused multiple sound issues that affected a large number of interviews
Atletico Madrid midfielder Koke (left) was seen speaking, but viewers got no sound from him
The presenter advanced to ex-Real Madrid striker Emilio Butragueño and had a similar problem
The draws are typically set up with montages of goals scored so far, conversations with former players and former winners, a walkthrough of the technical details behind the draw to name three things.
But as Pinto continued to build the main event, he found himself fighting against sound issues that made some interviews unobtainable.
In an attempt to speak to Atletico Madrid midfielder Koke, Pinto addressed him in Spanish, but did not get any sound back, despite the current that made Koke speak into his microphone in the Spanish capital.
Manchester City / Real Madrid / Juventus / Lyon
RB Leipzig against Atletico Madrid
Barcelona / Napoli against Bayern Munich / Chelsea
Atalanta against PSG
Winner QF 1 v Winner QF 3
Winner QF 2 v Winner QF 4
The decision was made not to let that last too long, so Pinto switched the city to talk to former Real Madrid striker Emilio Butragueño.
Again, the video worked fine, but the sound was nowhere to be found, other than the occasional shock.
Back-to-back interviews had to be dropped and apologies were made for the ‘technical issues’ that dominated the pre-draw ceremony.
With so many eyes on the draw, desperate to see what the route to the final would look like, the technical issues didn’t go unnoticed.
An enraged user wrote on Twitter: ‘The Champions League draw was an absolute farce.
“They drag it out en masse and none of the audio works.
“Just go ahead with the draw.”
Another said: ‘@ChampionsLeague that this has been every online meeting ever.
Audio problems, loss, feedback, loss of connection. If #UEFA can tackle these problems, what are we compared to them? ‘
There were promising signs when Juventus veteran Giorgio Chiellini, the first interviewee for Pinto, spoke clearly and succinctly in English, with no audio errors between UEFA headquarters in Nyon and Chiellini in Turin.
The same was said of Manchester City football director Txiki Begiristain, who spoke from the club’s Etihad Campus before the draws were made.
More to follow.