After the something outside the wall Black Ops 4 – with a time travel theme zombie mode and Fortnite-style battle generous – Duty makes the leap back to reality for his next release. Today, developer Infinity Ward has officially announced Call of Duty: Modern Warfare, a restart of the long-running sub-series with an intense focus on gritty realism.
different BO4, the new Modern warfare will indeed have a single player campaign and it is the main focus for the unveiling today. As you might guess from the name, it is not a direct sequel to 2011 & # 39; s Modern Warfare 3, but instead a soft restart that starts a new storyline with a few familiar, recurring characters. The campaign will be divided into two halves: in one you play as a Tier 1 operator, a special troop soldier, and in the second you take on the role of a rebel hunter in the Middle East.
One of the goals of the game, and in particular the dual-perspective storyline, is to show different points of view of a conflict. "We tell a story about modern war in the real world," says Jacob Minkoff, the single-player design director Modern warfare. "If we condone it, if we withdraw from it, if we show a world where the heroes fight and win the terrorists, you never see the impact on the average person, collateral damage or morally gray situations that soldiers must face themselves "
The shift seems to focus on reclaiming part of the grit and sometimes controversial appeal of the original Modern warfare franchise, which plot mixed-action film theatrics with more politically aware. Starting with 2007 & # 39; s Call of Duty 4 Modern Warfare, the series distinguished itself as someone willing to take risks, such as the disturbing "No Russian" terrorism scene in Modern Warfare 2 this urged players to take part in a civilian bloodbath at airports or in the various cases where players were put in the hands of victims of nuclear attacks that unfolded in real time.
Duty lost his ability to both shock and impress with his campaigns for one player as the years passed and the series jumped further into the future and borrowed more science fiction elements. The scatterhot approach has finally toned down the story line to Black Ops 4, Activision and developer Treyarch decided to completely remove it. But the Modern warfare restart is an attempt to start again Duty as a vehicle for strong stories.
Part of the transition to a more contemporary story means a greater focus on realism in almost every aspect of the game. Modern warfare was built using a new, purpose-built engine and has a fairly absurd level of detail. The game mainly uses photogrammetry, a technology that allows artists to scan real-world objects to create virtual approaches. In Modern warfare, this means that almost everything you see in the game looks lifelike, from cannons to brick walls – the Infinity Ward team has even scanned an entire tank in the game.
This combination of contemporary stories and incredible realism can create some really tense and uncomfortable experiences. Last week at Infinity Ward, I was able to experience two scenes from the game in a hands-off demo, and both were poignant. In the first, after a terrorist attack on Piccadilly Circus, a group of soldiers track down the attackers to a small, cramped mansion in central London. What followed was a methodical murder of everyone in the building. Well-armed soldiers walked through every room and floor and photographed normal-looking people in bedrooms and kitchens. At the end of the scene, the soldiers look for evidence on an upper floor and you can hear a baby screaming in the house in the background.
The second scenario was a flashback, which shows the early life of one of the rebellious characters. It takes place 20 years ago in a seemingly small Middle Eastern village in the middle of a military attack, while the character controls a young girl following her older brother in search of safety. You usually hide, sneaking past soldiers past small hidden places, but you can't help seeing and hearing the massacre around you. At one point the brothers and sisters work together to kill a determined soldier and it is an absolutely cruel experience, because they use improvised weapons, including a screwdriver, to defeat their attacker. It is long lasting and tiring; I felt the tension and I didn't even play.
Of course, the entire game won't be like this – the Infinity Ward developers say there will be many more traditional shooter scenarios, in addition to the typical range of multiplayer modes. But according to Minkoff, these kinds of dark, more disturbing moments are needed to accurately depict modern conflict. "I really think it's about bringing a lens to life and giving people a new perspective," he says, adding that "this Modern warfare has a much wider variety of emotions that you feel. "
We should get more information about the game, including details about the multiplayer component, on E3 next month. Call of Duty: Modern Warfare will be introduced on October 25 on the Xbox One, PS4 and PC.