Balan Wonderworld gets patch on day one to fix “possible flashy bug” that poses a risk of epilepsy


Balan Wonderworld, a new game from two of the original creators of Sonic the hedgehog, is out today. But before jumping into the game, make sure you have installed the patch from day one. It fixes sequences into a “potential blinking bug” that could pose a risk of attack. On Thursday, a video of the game’s final boss fight was uploaded to YouTube, and there are the occasional times when the entire screen is taken over by rapid white flashes with no warning.

“We have received reports of a photosensitive epilepsy risk due to a possible blinking bug if the game is not being played patched,” Balan Wonderworld account said on Twitter“The Day 1 patch prevents this problem and improves the overall playing experience.”

The patch comes next Game Informer editor Liana Ruppert wrote about the dangerous video on Thursday. You may recognize Ruppert as the person who wrote about experiencing a grand mal seizure while playing Cyberpunk 2077 prior to release, causing developer CD Projekt Red to release a patch a day after the game’s launch by making changes.

Ruppert said people notified her about the Balan Wonderworld video on Thursday, and when she started watching it, “I had to turn it off immediately. Immediately my right side fell and I felt the beginning of an episode. “

She then made one PSA on Twitter about the video and heard some scary stories from others who watched it – even from people with no history of epilepsy.

Since that tweet went live, I’ve contacted countless people, including developers and other QA developers, who said they weren’t even epileptic, but felt “strange” after watching. My husband, who had no previous problems with epilepsy or neurological triggers, complained of dizziness before throwing up. Several others reported the same.

I also watched the video in question yesterday and again while writing this article. My eyes have been hurting for almost an hour and my stomach is a little upset even after looking at it in a small window on YouTube. I can see how someone at risk for seizures can be particularly vulnerable if they were playing the game on their TV at home and this bug has occurred. (I’m not linking to the video because it’s just that bad in my opinion.)

Usually there are a lot of options for detecting these types of bugs, such as with QA testing or through the platform certification process. Somehow this seems more real dangerous bug seems to have disappeared through all those possible checks.

I’ll be the Balan Wonderworld developers and publisher Square Enix have some credit for already tackling the problem with day one patch. And CD Projekt Red also acted quickly to fix this Cyberpunk 2077But this shouldn’t have been an issue in the first place, and developers, publishers, and platform owners need stricter processes to ensure their games don’t pose any health risks.