Apex Legends’ latest update broke controller support on Xbox Series consoles
Last week, EA’s battle royale shooter Apex Legends launched a “Collective Event,” which is short for a limited-time lineup that usually involves players purchasing some cosmetic items from the in-game store. The only problem is that this time the massive update has made the game almost unplayable for many people on consoles.
Without warning, the Battle Royale shooter’s usually tight and responsive controls – a well-known amount for Respawn Entertainment games ever since Fall of the Titans and a reflection of his Duty heritage – slow, laggy and often unresponsive. Worse still, simply playing the game can make your control inputs feel changed, even in the dashboard and while using other games; restarting the console seems to fix this problem.
We continue to investigate reports of input delays that some Xbox players are experiencing. Thank you for your patience as we work to resolve this.
— Respawn (@Respawn) June 27, 2022
I’ve said it many times, but I really like Apex, it has elements that keep bringing me back, but I’m pretty much done. Respawn shows no interest in listening to the majority of its player base, only high profile streamers or “pros” get their vote and the changes they cry about aren’t what’s best for the Apex community. I know I can’t be alone with this feeling. #Top #apexisdying #devsdontcare #xbox
Players on Xbox Series X consoles seem to complain the most, especially when paired with one of Microsoft’s Elite gamepads. Without any specific information as to what the problem is I can only describe what I experienced which is a combination of delay as well as input failure detection which can make it difficult to do things like use burst firearms, change direction, or even pick up objects from the ground. After trying it out for a bit over the weekend, I noticed that input lag was the most of the problem when playing on Xbox Series X and Series S, with both an Elite 2 gamepad and newer Xbox series gamepads that include the share button .
Acknowledgment of the issue by developers is limited to: a few from reply tweets last week and on a Monday afternoon saying the team is continuing the investigation† However, not everyone who plays the game follows their official Twitter account or digs into answers to find the initial explanations, leaving many players in the dark as to what could be going on while trying to play a competitive shooter. with controls that just don’t work.
As it is, people who play the game are left to discover the problem for themselves and pass on possible solutions. I’ve tried some like updating the controller firmware or not updating or connecting the pad with USB instead of playing wirelessly. One suggestion I haven’t been able to try is to use an older Xbox One controller. Of those, plugging in the gamepad seemed to help a bit, but it still wasn’t as responsive as it used to be. what i saw was consistent with some reports posted on Redditwhere plugging in seemed to solve the input fail detection problem without solving the lag and stuttering. This post highlights how, after playing? Topthey experienced input lag throughout the system on the dashboard and in other games, which I also noticed.
Oddly enough, this may not be the only game with this issue on Xbox because MLB The Show 22 players have complained about similar issuesbut it was one that didn’t exist inside Apex Legends prior to last week’s update.
The just launched Awakening event includes an ability to replay the popular Control mode, which also serves as an opportunity for new or new players to give the game’s characters a spin in a more forgiving deathmatch-style setting than the game’s default Battle Royale or 3v3 arena options.
It has also modified one of the game’s original characters, Lifeline, with more healing abilities to go along with a specific section on the World’s Edge map dedicated to her and, for those who collect all of its items, access to a special heirloom for the Valkyrie character. The developers have also announced some long-awaited changes to the game’s ranked system that will come into effect soon. It would all be great if just playing the game on Xbox wasn’t such a painful experience, which feels like an insult added to the injury after last week’s update also shuts down Xbox players in the morning for hours† For some reason, the new version of the game started downloading to consoles early, and since the servers weren’t ready yet, that meant you couldn’t play this online-only game at all, even trying to run it on Xbox. launching was enough to start the update.
In the meantime, about Apex Legends Mobile (which was developed by a separate team), players have more than just working servers and controls. They will have access to a legend that is exclusive to mobile, as well as features that players have been asking for in the main game. That includes abilities added to characters like the thief Loba, who can grab respawn banners for defeated teammates with her Ultimate ability, or the “holographic trickster” Mirage who sends out decoys that resemble his teammates instead of just himself.
Of Top Hit on the platform I usually use (and where I’ve unlocked a lot of in-game items), I tried the mobile version. It’s not quite enough to hit the spot – even if you’re using a real controller via Bluetooth – but I appreciate what the team behind it have been able to achieve. At the moment it just reflects where the base game fails, both in terms of usability and communication about whatever the problem is.