Analogue is known for creating sleek and modern versions on classic video game consoles, and now it is coming into the world of portable computers. Today the company has announced the Analogue Pocket, which is essentially the most advanced Game Boy ever made. The beautiful device has the form factor of the original Game Boy and can play cartridges from the GB, GBC and GBA – that's more than 2,700 games – with a display that has ten times the resolution of the classic Nintendo device, according to analog.
"We wanted to pay tribute to portable gaming from the start," says Christopher Taber of Analogue The edge.
The Pocket has a 3.5-inch LCD screen of 665ppi with a resolution of 1600 x 1440 and built-in background lighting. It is powered by a rechargeable lithium ion battery, charged via USB-C, and also includes an SD card slot, a 3.5 mm headphone jack and reusable buttons. There is even a built-in synthesizer called Nanoloop, which should come in handy given the history of the Game Boy in the chiptune scene.
Device support will also extend beyond the line of Nintendo handhelds. Analogue says it makes adapters, so the device can also play titles from the Game Gear, Neo Geo Pocket Color and more. (There is no idea how much the adapters will cost.) "Pocket is a tribute to all portable games," says Taber. “Our goal is to provide support for all portable game systems for Pocket. The adapters will be rolled out with launch, some will come later and plan to continue developing and releasing more system support. "
Perhaps even more surprising, Analogue also makes a dock that is connected directly to an HDTV, so that you can play the original Link & # 39; s Awakening on a big screen. The dock is sold separately (again, not a word about the price) and supports both Bluetooth controllers and wired USB controllers.
This is of course far from the first release of Analogue, which has designed modern versions of consoles such as the NES, SNES and Sega Genesis. But Taber says the company has always wanted to tackle a portable device, even though it was a much more complicated machine to design and produce.
"Handheld game systems are another category of video game history that is full of problems," he explains. “Extremely low quality screens, no background lighting, limited to one platform, etc. Pocket elegantly solves all these problems. It really came down to the display. We have been working with suppliers for years to find the perfect screen – one with the right aspect ratio, resolution, pixel density, color accuracy, pixel refresh and brightness. We could finally show our dreams for retro image ratios. "
Between the analogue pocket and the equally beautiful Playdate, 2020 will be a kind of banner year for retro handhelds. The portable Analogue device will be launched somewhere next year for $ 199.