According to UploadVR, the next PlayStation VR will be 4K and feature eye tracking


UploadVR has some exciting rumors on what Sony will be recording on the next generation VR headset announced for the PS5: it will apparently include 4K resolution, eye tracking and a vibration motor in the headset for haptic feedback (to compliment the controllers on haptic triggers).

According to UploadVRthe new headset should have a total resolution of 4000 x 2080, giving each eye 2000 x 2040 pixels (it’s not clear if 2040 is a typo). The original PlayStation VR had a resolution of 960 x 1080 pixels per eye by comparison, so this would be nearly double that. The Oculus Quest 2 has 1832 x 1920 pixels per eye, slightly less than the Sony headset reportedly has – in either case, the high resolution can help avoid the ‘screen door effect’ that can often keep VR headsets from getting a clear image to give. statue.

It’s worth noting, however, that unlike the Quest 2, Sony had previously announced that the PlayStation headset will still be wired, using a single cable to connect to the PS5 system. According to UploadVR, which shouldn’t come as a surprise, given that Sony conspicuously placed one on the front of the PS5.

UploadVR also has interesting information on how the PlayStation VR successor will fill its extra pixels. The sources say the headset follows users’ eyes so it can perform foveated rendering, where the image is only fully in focus where you look, and blurrier in your peripheral vision. This simulates how your eyes actually perceive the world and makes the computer (or console in this case) run more efficiently by not having to render things in full high resolution that you aren’t looking at anyway. There are, of course, other cool things you can do with eye tracking (including creating more lifelike player avatars), but it’s unclear at the moment what Sony plans to do in that direction.

UploadVR also claims the next-gen headset will use inside-out tracking, which would certainly be an upgrade from the original’s repurposed PlayStation Move system, requiring a fixed camera that could only track your head and hands properly if you had a few glowing sticks in a fairly small area between you and the console. Inside-out tracking usually uses cameras mounted on the outside of the headset itself to find out where you are in a room.

If these rumors turn out to be true, it sounds like it could be a promising accessory for those lucky enough to get their hands on a PS5. While it would be nice to see a cable-less Quest 2 competitor, it’s hard to blame Sony for focusing on something that compliments its console. Personally, I am already sold and am starting to put some money aside (okay, more realistic, in my twenties).