Sony entered the video game industry on December 3, 1994 – and since then it is no longer the same.
Twenty-five years ago, the original PlayStation heralded the era of 3D gaming on a home console. During that time, the company has constantly changed things with new improvements, whether it's the DVD storage of the PS2 or the influential twin-stick design of the DualShock controller. It's hard to say today that the video game industry is no better with Sony in it.
The company's influence now includes four generations of hardware – in addition to a few portable spin-offs – and some of the largest modern franchises in video games. That includes the will of uncharted, God of war, Gran Turismo, and a large number of indie games and innovative titles such as Shadow of the Colossus.
Perhaps most remarkable is how consistent PlayStation has been over that long period. While other console makers have come and gone, PlayStation has remained stable. Sony followed its original hardware with the PS2, which subsequently sold more than 150 million units, making it the best-selling home console of all time. Even today, with increased competition from a range of gadgets, the PS4 has passed the plateau of 100 million units sold to be comfortably in second place behind its predecessor.
Twenty five years is a long time, and here too The edge we use this milestone as an opportunity to explore the great impact of the PlayStation family. That certainly means getting a little nostalgic and looking at the hardware, games, and makers that have contributed to forming video games as a whole. But it also means exploring the impact that PlayStation has had on our culture by touching on various aspects of our lives, including everything from fashion to the environment.
It was just a small gray box that could play Metal Gear Solid – but in this issue we show you why PlayStation became so much more.
Illustration by Alex Castro / The Verge, photography by Richard Parry